So whats been fixed since the video?
- Fixed visual fade.
- Proper (at least seems so thus far!) collision detection.
- Better control sensitivity.
And this is whats in the pipeline:
- Xbox 360 controller integration, including vibration.
- On screen HUD - visual cockpit style.
- Ship bounce on jump.
- Explosion when collision occurs.
- Multiple Levels.
- Differing environment (textures, skybox and gravity) for different zones.
- Sound (this will come more towards the final stages).
- Options where sensitivit and lighting (and possibly a few other factors) can be altered.
- Possibly shadowing under the ship (I hope!).
This is by no means a definite list. There will hopefully be plenty to add, and possibly some things which will be dropped. Burkey over and out.
No comments:
Post a Comment