Saturday, January 27, 2007

SkyWay Prototype Video

So here's a short video of what I've got so far for my project code-named "SkyWay". The collision detection is broken, jumping isn't the way I want it to be, and I only use a short map. But, for now, I'm pretty pleased considering this is my first hard coded 3D game, and only my second hard coded game ever. Quite a testament to XNA in my opinion.



This week (since my last post) has mainly been spent doing research. The prototype will be somewhat improved for my prototype demonstration of it next week.

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