Well, the reason is because technically no progress has been made. None on the 3D project specifically that is. My reasons are genuine, at least I keep telling myself that and it does make me feel better, somehow. I've had other University coursework commitments; I won't go into boring details about most, but one of significance is that of my Computer Games Development & Design course. For this I was required to either extend and improve an XNA Pacman game that my lecturer developed, or develop a new game using his Pacman "engine". I chose the latter option, and developed a 2D two player shoot 'em up, named BioWars (named after the character sprites I used, from the Apogee game Biomenace). The game was developed in Microsoft XNA Game Studio Express Beta 1, and the source code requires the Beta 1 version of GSE to successfully compile and run. The music from the original version has been extracted to save web space and make for a smaller download.
You can download Game Studio Express Beta 1 here.
You'll also need to download Visual C# Express Edition (also free) here.
You can download the BioWars compilable source code (without music) here.
Screenshots:

The game is recommended to be played with two Xbox 360 controllers (vibration supported), but is playable simply using the keyboard.
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