- 3D environment platform based game.
- A hover car which the player controls, with the ability to accelerate, brake, turn left and right, and jump.
- 6 Zones, each with differing levels of gravity, lighting, different textures and a different skybox.
- 3 levels per zone, making a total of 18 levels.
- Levels can be played in any order, and can be selected from the game's menu.
- Speed and jump boosts.
- Moving barrier obstacles.
- Snow particles (in Zone 3).
- Particles showing on picking up a boost.
- Saved track times, so you can try and beat your previous times.
- Each track has a par time associated with it for the player to attempt to beat. A silver trophy is awarded for track completed over par time, a gold awarded for tracks completed under par time.
- Achievements (obviously not official Microsoft achievements, but I have coded my own achievements worth 200 points into the game).
- Basic light shading.
- Xbox 360 controller support with vibration.
Right now I'm in the process of writing up the whole thing for my final submission. Watch this space!




